This article will show you the creation of BRICK GAME in Turbo C++. From this source code you will know how to:
- Use Graphic Mode in Turbo C++
- Use Mouse Pointer in Turbo C++
- Use OOP in Turbo C++
- Create Brick Game in Turbo C++
This article will show you the creation of BRICK GAME in Turbo C++. From this source code you will know how to:
This sample show you how to create scrolling list in Turbo C++.
In this sample you will see:
This sample is coded in Turbo C++ programming language guide you to create Menu in Turbo C++ (Turbo C++ menu-like). In this example you know how to:
This sample will show you the uses of graphic mode in Turbo C++ on how to create five animated fireworks (Use putpixelfunction from #include<graphics.h>).

This sample code shows you how to:

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This is a sample of Turbo C++ programming language show you about:
Click on Image Below to Download Source Code

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This is a sample code of Turbo C++ programming language in graphic mode use to create Clock using Date and Time of computer machine. Relating to this sample, I use some of mathematics theories such as cosine and sine.
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#include<stdio.h>
#include<conio.h>
#include<graphics.h>
#include<dos.h>
#include<stdlib.h>
#include<math.h>
#include<string.h>
#define MAX_LONG 2147483647
#define PI 3.1415926536
char buf[80];
void output(char *);
void OUTPUT(long double &);
……………………………………
void main(){
int gdriver = DETECT, gmode, errorcode;
int i ,run1=0, run2=0;
int a,k=0,l,i1=0,i2,k1=0 ,length , result=0,th=0,step;
int d[30] , Back=0 ,index = 0, NamePoint=0,ind=0,mcl=0;
long double p=0, b[2] = {0,0}, t ;
char NumBer[30],*num[30],ch,buf[80];
/* initialize graphics mode */
initgraph(&gdriver, &gmode, “C:\\TC\\BGI”);
/* read result of initialization */
errorcode = graphresult();
if (errorcode != grOk) /* an error occurred */
{
printf(“Graphics error: %s\n”, grapherrormsg(errorcode));
printf(“Press any key to halt:”);
getch();
exit(1); /* return with error code */
}
……………………………………
This map is not a real map, it uses for education only.

#include <stdio.h>
#include <conio.h>
#include <dos.h>
#include <string.h>
#include <graphics.h>
#include <stdlib.h>
#include <bios.h>
#include <ctype.h>
#include <dos.h>
union REGS in_regs , out_regs ;
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